{"id":1162,"date":"2018-05-21T16:08:14","date_gmt":"2018-05-21T16:08:14","guid":{"rendered":"http:\/\/www.waylandmiddleschool.org\/orange_black\/?p=1162"},"modified":"2018-05-21T16:08:14","modified_gmt":"2018-05-21T16:08:14","slug":"virtual-reality-by-andrew-cerne","status":"publish","type":"post","link":"https:\/\/www.waylandmiddleschool.org\/orange_black\/virtual-reality-by-andrew-cerne\/","title":{"rendered":"Virtual Reality by Andrew Cerne"},"content":{"rendered":"<div class=\"pld-like-dislike-wrap pld-template-2\">\r\n    <div class=\"pld-like-wrap  pld-common-wrap\">\r\n    <a href=\"javascript:void(0)\" class=\"pld-like-trigger pld-like-dislike-trigger  \" title=\"\" data-post-id=\"1162\" data-trigger-type=\"like\" data-restriction=\"cookie\" data-already-liked=\"0\">\r\n                        <i class=\"fas fa-heart\"><\/i>\r\n                <\/a>\r\n    <span class=\"pld-like-count-wrap pld-count-wrap\">    <\/span>\r\n<\/div><\/div><p><b><i>Virtual Reality<\/i><\/b><\/p>\n<p><span style=\"font-weight: 400;\">Virtual Reality is big enough but what will it grow into?\u00a0<\/span><b><i>By Andrew Cerne<\/i><\/b><\/p>\n<p>&nbsp;<\/p>\n<p><b><i>Gear<\/i><\/b><\/p>\n<p><span style=\"font-weight: 400;\">V.R. It stands for virtual reality. The first working V.R headset \u00a0was made by a man named <\/span><span style=\"font-weight: 400;\">Ivan Sutherland, though it was a super uncomfortable to put on, It still worked, also it had really bad quality. V.R is a screen on a headset that displays a game, that is the basic description of the headset but I will get more in depth on that subject. Now V.R headsets. \u201c<\/span><span style=\"font-weight: 400;\">They use a stereoscopic head-mounted display (providing a separate images for each eye), stereo sound( that have amazing quality), and head motion tracking sensors (which may include gyroscopes, accelerometers, structured light systems, etc.). Some V.R headsets also have eye tracking sensors and gaming controllers.\u201d That is the research I got<\/span><span style=\"font-weight: 400;\">. But the thing about V.R is that you are not using a joystick nor big bulky controllers . You are using your hands and your head as the controller to move and control your character because whatever motion<\/span><span style=\"font-weight: 400;\"> you do with your hands and your head it renders and displays it in V.R.<\/span><span style=\"font-weight: 400;\">The creators are starting to develop gloves that would catch any and every motion of you hand and display it in the game. If you are wondering you are not playing in the third person you are playing in first person so it is more realistic.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Facts and great information<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Now if you are interested in V.R already or not \u201cyet\u201d I will tell you what you need for equipment. You need the viser, a very, very powerful computer (not a standard computer), the controllers or soon to be gloves (I hope). Basically buy the package of V.R stuff that would be $500 to around $1,000 and have a powerful computer. Now one of the down side is if you even lightly tap one of the<\/span> <span style=\"font-weight: 400;\">sensors that scan your area you will have to re calibrate it which from experience takes about five minutes. One of the best parts about V.R is how it feels to be in the game. Now here comes the bad part about that. Dizziness and vomit, if say you are in a plane simulator and you do a barrel roll you might get light headed, dizzy or even through up if you have a weak stomach.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Now think. How can this help people? Well if the technology grows and becomes worldwide then think of the possibilities. Instead of drawing on a blue piece of paper and that is supposed to be a blueprint you could actually sculpt it in your own hands! They are currently increasing the quality of the gear to make it faster smoother and a better device. <\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\"> \u00a0\u00a0<\/span><span style=\"font-weight: 400;\">What you need and what to do<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">To build a less expensive V.R headset all you need is a cardboard box and a phone. You just slide the phone in a specially designed peace of cardboard a phone and if you want to build it yourself look up a tutorial on how to do it! Simple as 1,2,3,100\u2026 Let me just say it will take a good amount of time to do all of that. Now, I will tell you some cool and interesting facts about V.R. First did you know <\/span><span style=\"font-weight: 400;\">about 75 percent of the Forbes World\u2019s Most Valuable Brands have created some form of virtual reality or augmented reality experience for customers. Fact number two did you know that the Google Cardboard platform was developed by David Coz and Damien Henry. The two engineers developed the project as part of Google\u2019s\u201dinnovation time off\u201d program in which engineers are encouraged to spend 20 percent of their time working on projects that interest them. Thankfully, Google backed the project, and Google Cardboard is now one of the cornerstones of scalable virtual reality. I got both of those fact and others from <\/span><\/p>\n<p><a href=\"https:\/\/www.youvisit.com\/insight\/virtual-reality\/12-surprising-virtual-reality-facts\/\"><span style=\"font-weight: 400;\">https:\/\/www.youvisit.com\/insight\/virtual-reality\/12-surprising-virtual-reality-facts\/<\/span><\/a><span style=\"font-weight: 400;\"> check it out! Some of the companies that produce V.R. like Vive, Oculus, Cardboard, Playstand and the other companies. But those are the big ones. But the ones with the great quality also known as the more expensive ones that you need the whole computer thing are the Vive, Oculus and the playstation V.R. There are more that I might be forgetting but if you have a good pc and you are willing to by it go ahead, but the last question is, what will V.R become?<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Virtual Reality Virtual Reality is big enough but what will it grow into?\u00a0By Andrew Cerne &nbsp; Gear V.R. It stands for virtual reality. The first working V.R headset \u00a0was made by a man named Ivan Sutherland, though it was a super uncomfortable to put on, It still worked, also it had really bad quality. V.R [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1162","post","type-post","status-publish","format-standard","hentry","category-all-posts"],"_links":{"self":[{"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/posts\/1162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/comments?post=1162"}],"version-history":[{"count":1,"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/posts\/1162\/revisions"}],"predecessor-version":[{"id":1163,"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/posts\/1162\/revisions\/1163"}],"wp:attachment":[{"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/media?parent=1162"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/categories?post=1162"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.waylandmiddleschool.org\/orange_black\/wp-json\/wp\/v2\/tags?post=1162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}